parent
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/*
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* @begin:license
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*
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* Copyright (c) 2015-2021, Ben Niemann <pink@odahoda.de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* @end:license
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*/
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#include <cmath>
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#include <string>
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#include <vector>
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#include "noisicaa/engine/engine_impl.h"
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#include "noisicaa/engine/buffers.h"
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#include "noisicaa/engine/block_context.h"
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#include "noisicaa/engine/node_db.h"
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#include "noisicaa/node_lib/sample_and_hold/audio.h"
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namespace noisicaa::engine::sample_and_hold {
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Node::Node(EngineImpl* engine, uint64_t id)
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: ProcessorNode(engine, id, "noisicaa.node_lib.sample_and_hold") {}
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Status Node::run(BlockContext* ctxt, const std::vector<Buffer*>* buffers) {
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float* in = (float*)buffers->at(0)->data();
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float* trigger = (float*)buffers->at(1)->data();
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float* out = (float*)buffers->at(2)->data();
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for (uint32_t smpl = 0 ; smpl < ctxt->block_size ; ++smpl, ++in, ++trigger) {
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if (*trigger >= 0.55 && !_trig) {
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_trig = true;
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_hold = *in;
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} else if (*trigger < 0.45 && _trig) {
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_trig = false;
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}
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*out++ = _hold;
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}
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return Status::Ok();
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}
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NOISICAA_REGISTER_NODE_CLASS(Node, "node://sample-and-hold")
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} // namespace noisicaa::engine::sample_and_hold
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// -*- mode: c++ -*-
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/*
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* @begin:license
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*
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* Copyright (c) 2015-2021, Ben Niemann <pink@odahoda.de>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* @end:license
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*/
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#ifndef _NOISICAA_NODE_LIB_SAMPLE_AND_HOLD_H
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#define _NOISICAA_NODE_LIB_SAMPLE_AND_HOLD_H
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#include <memory>
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#include <vector>
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#include "noisicaa/core/status.h"
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#include "noisicaa/engine/processor_node.h"
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namespace noisicaa::engine {
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class EngineImpl;
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class Program;
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namespace sample_and_hold {
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class Node : public ProcessorNode {
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public:
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Node(EngineImpl* engine, uint64_t id);
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Status run(BlockContext* ctxt, const std::vector<Buffer*>* buffers) override;
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private:
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float _hold = 0.0;
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bool _trig = false;
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};
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} // namespace sample_and_hold
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} // namespace noisicaa::engine
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#endif
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uri: builtin://sample-and-hold
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audio_class_uri: node://sample-and-hold
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display_name: Sample & Hold
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ports:
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- name: in
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direction: INPUT
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type: AUDIO
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- name: trigger
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direction: INPUT
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type: AUDIO
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- name: out
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direction: OUTPUT
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type: AUDIO
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@ -0,0 +1,24 @@
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# @begin:license
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#
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# Copyright (c) 2015-2021, Ben Niemann <pink@odahoda.de>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License along
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# with this program; if not, write to the Free Software Foundation, Inc.,
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# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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#
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# @end:license
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def build(ctx):
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ctx.noise_node(
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has_audio=True,
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)
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